I was attacked yesterday while i only had 1 fleet there the attacker lost all 120k ships thanks to my pd but was still rewarded with almost 2mill of each of my res i just can't understand the logic behind it i still lose 6 mill of res for a successfully defence
Yeah I feel the same about this one, they fail get a ton of res and you don't even get the free 6 hour shield.... should always be no win no res as the new system of giving res per amount of damage doen is not good for people saving up.
And also i agree that ppl like me shouldn't be able to farm new players but when i scan i can find about 30 ppl around the top as im ranked about 8th i think but anyone in the game can attack me and there are alot of players with better ships and weapons than me well below the top 200. My low lvl alt aroun 1200 trophies scans alot of people that would give 4-5 mill of each res yet anyone i can scan with my main has next to nothing usually below a mill of each with atleast lvl 16 pd making it not viable to attack even with planetary weapons it still costs more than you get back. I think once above 1500 trophies you should be open for anyone to scan. any thoughts?
"1st they listened to cries of ppl lazy to read some numbers in guess what... numbers game ? and denied meteor placement near gates, then it came down to giving resources to failing losers and all that in a game they still call "greatest sci-fi strategy franchise. Think you can easily omit "strategy"part from that farce statement. Next probably gonna be paid button "Just gimme win despite any odds".
The game has been adjusted such that the base that is besieged will still lose resources even if they secure victory against the invaders. The loss will be determined by the percentage of defending ships lost and the percentage of structural health lost by the Space Station.