THIS IS A VERY OLD POST AND IS NO LONGER RELEVANT DUE TO IGG CHANGING THE NPC SYSTEM ENTIRELY. WHEREAS BEFORE NPCs WERE AVAILABLE 24 HOURS OF THE DAY, AND ALWAYS HAD A FAIR CHUNK OF RESOURCES, CURRENTLY THERE ARE ALMOST NO NPCs TO BE FOUND OR THEY HAVE NO MORE RESOURCES.
On Sieges (by Lopus; IGG # 217118316)
I've heard many people complaining about lack of resources or of NPC targets in sieges, which may or may not be true (personally I believe that the current tier system is too large to accommodate the number players, specially at the lower tiers). While I'm not 100% certain of this, based on my observation the tiers are based on might.
Might 0 to 499 = tier 1 (not that many players stay on this tier)
Might 500 to 999 = tier 2 (many players seem to be stuck on this tier or on the next one)
Might 1000 to 1499 = tier 3 (also another sticking point tier as of this time)
Might 1500 to 1999 = tier 4 (currently sparsely populated, with a huge number of target NPCs)
Might 2000 to 3000 = tier 5 (currently the highest farmed to date, very few players, lot's of NPCs)
Now it's really just a matter of rescanning over and over (yes I know that costs gold, but what will you do) to find an NPC with decent resources and more importantly, without any Maletiz fleets (be careful as sometimes Maletiz fleets are off on one side or the other), players cannot always avoid Maletiz fleets as sometimes NPC double-stacks with the Maletiz hiding under another fleet, still it is possible to minimize the losses from facing these fleets. As an aside, also avoiding hitting other players as most have pumped up their defenses and remember as the attacker, YOUR losses are permanent (aside from what can be repaired at the hangers) while the enemies are repaired for free.
I have been able to continuously farm NPCs since the game started and have been able to pump myself up to a fairly decent ranking in the game (I think). Due to the costs of shipbuilding, for the lower mights, Magistar 3s are actually a fairly decent ship to use for siege farming as they cost far cheaper than most other ships. Thus the Return on Investment of sieging at least worth it. Use tanks in the front row might also lower the amount of ships you lose during sieges.
Once you reach the might 4 and up NPCs, it might be worthwhile putting in 3 or 4 tank/ballistic fleets (I use Dev 10 front and sides with Tia 4 center and rear center) to distract the opponents (Maletiz is obviously the best for this, with Kageion and perhaps Rafia or a sufficiently high * Jerro or Niet-Khuul as these would be easier to obtain (really any high agility commander will do). With a few laser fleets for direct damage and a few missile fleets for long distance attacks (I like using Diaz or Shadow Guardian 4s depending on the commander). Laser fleets should also have Dev tanks in the front row to help lower the losses.
Happy hunting and I hope this helps out. Feel free to ask questions.
Guild Jester/Clown of UDB
Worshiper of BACON
Been locked out of my account or has had the account rendered unusable 5 times since GO3 started (record holder and/or #2 record holder if BigBennik has been locked out more than 5 times)