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[Guide] Attack Range and Movement

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Posted on 1/3/15 8:38:49 PM | Show thread starter's posts only

Have you ever faced an impasse where your fleets can't move or attack?

You're stuck because your fleet's attack range is too high. To overcome this deadlock, you must use ships with a minimum attack range of one Square. The Space Hunter or the Bombardier are two examples of ships with low attack ranges. Add them to your fleet today and continue to rule the galaxy!

Posted on 1/4/15 4:49:58 PM | Show thread starter's posts only

There is a problem about this at your own base,  with barricades in the corner, if your own ships are locked into that one corner slot they will not target their own blockade but will sit there a target for any long range attacker without being able to return fire.  I solved this by leaving a opening next to the block ar the spawn point.